Size: 898
Comment:
|
Size: 907
Comment:
|
Deletions are marked like this. | Additions are marked like this. |
Line 6: | Line 6: |
A smear function to try: | A position dither function to try: |
Line 8: | Line 8: |
$ D = \lambda/2 $ $ k = 2 \pi / N * L $ $ \Delta x = D * ( \sin( k z ) + \cos( k y ) ) $ $ \Delta y = D * ( \sin( k x ) + \cos( k z ) ) $ $ \Delta z = D * ( \sin( k y ) + \cos( k x ) ) $ |
|| $ D = \lambda/2 $ || $ k = 2 \pi / N * L $ || $ \Delta x = D * ( \sin( k z ) + \cos( k y ) ) $ || $ \Delta y = D * ( \sin( k x ) + \cos( k z ) ) $ || $ \Delta z = D * ( \sin( k y ) + \cos( k x ) ) $ || |
Array Phasing
When we randomly dither the position of the emitters in a 3 dimensional phased array, it smears out the grating lobes. I am looking for a better function.
A position dither function to try:
D = \lambda/2 |
k = 2 \pi / N * L |
\Delta x = D * ( \sin( k z ) + \cos( k y ) ) |
\Delta y = D * ( \sin( k x ) + \cos( k z ) ) |
\Delta z = D * ( \sin( k y ) + \cos( k x ) ) |
... or some variation of that. This assumes the spacing L >> \lambda , a sparse array, so that the antennas do not couple (much). We can scale D and k, and also modify amplitudes across the array like a Hamming window, and see how that changes the sidelobes.
This happens on top of the array of perhaps hundreds of emitters on the thinsat itself, which beamforms to a few degrees of angle, reducing power splattered far from the target.
MORE LATER